🤖Automation
Procedural motion and dynamic behaviors
To add any of the automation behaviors, add the object to the Timeflow view and then right-click and select Add Automation >

🛸 Auto Bank - Auto calculate pitch, yaw, and roll from movement
🔄️ Auto Rotate - Rotate to face the direction of travel
📐 Distance - Calculate distance between objects to drive behavior
📤 Event - Trigger a function or event at a specific time during playback
🛩️ Flyby - Create flight paths based on destination and trajectory
🏃 Follow - Match or move towards a target transform
👀 Look At - Face towards a target object
🎯 Look At Target - Designate an object as the global look at target
🎲 Noise - Generate random and turbulent motion
🧭️ Place On Path - Place an object on a motion path
🌴 Place On Surface - Place objects on terrains and collide
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