đ¤Automation
Procedural motion and dynamic behaviors
To add any of the automation behaviors, add the object to the Timeflow view and then right-click and select Add Automation >

đ¸ Auto Bank - Auto calculate pitch, yaw, and roll from movement
đī¸ Auto Rotate - Rotate to face the direction of travel
đ Distance - Calculate distance between objects to drive behavior
đ¤ Event - Trigger a function or event at a specific time during playback
đŠī¸ Flyby - Create flight paths based on destination and trajectory
đ Follow - Match or move towards a target transform
đ Look At - Face towards a target object
đ¯ Look At Target - Designate an object as the global look at target
đ˛ Noise - Generate random and turbulent motion
đ§ī¸ Place On Path - Place an object on a motion path
đ´ Place On Surface - Place objects on terrains and collide
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