đProperty Link
Links multiple data properties across one or multiple objects
To add a Property Link, right click on an object in Timeflow and select:
Add Tool > Property Link
This tool is useful to copy animated or scripted data across multiple properties. For example, this could be used to set the same color across multiple materials. Of course, any supported property type may be targeted.
Usage
When a new instance of Property Link is added to a game object, its settings are displayed in the inspector.

Source Property
Select the input property by clicking 'Please Select a Property'. This designates the input (source) property. This value is read only and not modified by the behavior.
Target Properties
Any number of properties can be added to be set matching the value of the Source Property above. Click 'Add Property' to insert a new item.

To target a different game object, drag and drop it into the object field, then click the property mapping button to change the target property if needed.
Add Selected
Use the Add Selected button to add the currently selected game objects. These can be anywhere in the scene.

Add Children
Use this button to add the children of the current game object to the list. This only adds immediately children and not subchildren.
Clear All
Use this button to clear the list entirely.
For common features, see Update Settings.
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