đģMarkers
Manage sections of time in the scene
Last updated
Manage sections of time in the scene
Last updated
Markers are used for defining specific points and regions in time, used both in editing and at runtime. Markers can be fully created and managed in the Timeflow view, however this section of the documentation is focused on the marker features in the Timeflow inspector.
Below shows how markers appear in the Timeflow view, with optional labels and tinting. Please see the Markers documentation for further details on using markers in the Timeflow view.
Each marker is displayed as a small color triangle under the time ruler and a vertical line marking its exact position in time. The marker color can also optionally be used to tint the time section up to the next marker, to serve as an extra visual aid. The amount of tint can be controlled by the slider in the mini inspector, by selecting the marker in the Timeflow view. The marker name can also be displayed as a label on the timeline.
Use the list view in the inspector to quickly add and organize markers.
Use the plus (+) and minus (-) buttons to insert or remove markers, or create new markers by clicking Add Marker.
Timeflow automatically defines a START and END in the internal markers list. This is not displayed in the marker list but appears in any drop down menu when selecting a marker as a time input.
Removes all markers. Use this to start fresh or if you're not using markers.
Sorts the markers by time in ascending order, which is useful to keep them organized in sequence. Sorting occurs automatically, though can be manually refreshed if needed using this button.
Markers have a unique numeric index which other components use to identify them. The index is in the same order shown in the drop down menu. Use this button to re-apply the indexing starting at 1, in the current order the markers are listed.
Avoid re-indexing markers referenced by other behaviors that use it for timing, otherwise it may cause unintentional remapping of assigned markers. Adding and removing markers is fine, but changing marker indices (or using re-index) should be avoided if any markers are already being referenced by behaviors.
Enable this checkbox if you wish to use the current time (in seconds, timecode, or frames) for the marker names. This can be helpful when planning or beginning a new scene. Names are applied by clicking Rename or when a new marker is created.
Click this button to copy the markers as text to the clipboard in edit list format. Below is an example:
00:00.00 - INTRO
01:00.00 - BUILDUP
02:00.00 - DROP
03:00.00 - OUTRO
This can be pasted into the description of a YouTube video to generate markers at each of the time points in the video, which viewers could use to jump to different sections.
Use this tool to quickly generate markers in time increments. This is helpful when starting a new scene to split up time into manageable sections. A time value to space the new markers is entered based on the Display Format selected under the Time section.
Markers can be locked individually by clicking the lock button on the far left of the row for each, or or all at once by clicking the master lock button in the upper right corner of the Markers section.
It's advised to lock markers when not directly working with them. This avoids accidentally selecting, dragging, or otherwise modifying them unintentionally. Use the lock in the upper right corner to enabled/disable editing for all.