Visual Effect Graph (VFX)
Use Timeflow to animate exposed visual effect properties
Last updated
Use Timeflow to animate exposed visual effect properties
Last updated
Timeflow has the ability to animate exposed properties in a VFX graph. In the Visual Effect Graph view, properties are added to the Blackboard. Any supported types with the 'Exposed' checkbox enabled are listed in the Timeflow context menus.
Add the object containing the Visual Effect component to the Timeflow view, and then right click to Add Animation > Channel > Visual Effect. This lists each of the exposed properties.
Once channels have been mapped to Visual Effect properties, they may be animated the same as any other channel, including the use of other behaviors such as Tween.
Please refer to the Unity documentation for further information on using Visual Effect Graph.