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Timeflow
  • ⌚Introduction
  • 📗User Guide
    • â–ķïļGetting Started
      • ✅Requirements
      • ⮇ïļInstallation
      • 🚀Quick Start
      • ✍ïļWorkflow
      • 🎎Render Pipeline
      • âŊïļEditor vs Runtime
      • ðŸĶŋHow it Works
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      • ⚡Optimization
      • ðŸ”Ļ3rd Party Tools
      • ðŸ”ĒUpgrading Guide
    • â„đïļTimeflow Editor
      • 🎛ïļMenu Bar
      • âēïļTime
      • Local Time Scope
      • 🧰Work Area
      • ⚙ïļSettings
      • âģUpdate Settings
      • 📚Display Lists
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    • 🎎Timeflow View
      • ðŸ”ĐToolbar
        • 🔑Auto Keyframing
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        • ðŸĨ…Work Area
        • âŊïļCurrent Time
        • 🎞Musical Timing
        • 🌐Grid and Snap
        • ðŸ”ļKeyframe Values
        • ðŸ”ŧMarkers
      • âēïļTimeline
      • 📐Time Navigation
      • Local Time Scope
      • 🎏Track View
      • ↘ïļSelection
      • 📰Object Panel
      • 📚Display Lists
      • ðŸąChannels
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      • 🔗Channel Link
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      • 📅Values Column
      • ðŸ›ĪïļTracks
      • ðŸ”ļKeyframes
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      • ðŸ”ĒInfo Panel
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        • ↖ïļSelect Menu
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        • ðŸ”ļKeyframes Menu
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        • 📰View Menu
        • 📰Events Menu
        • ðŸĨ…Work Area Menu
      • 🗃ïļFile Menu
      • ⚒ïļTimeflow Menu
        • 🕚Add Behavior
        • ðŸ”ķAnimation
        • ðŸąComposition
        • 📚Display
        • âĐJump To
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        • 🌐Mesh
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        • ↔ïļTransform
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        • Assets
        • ⌛Time
        • ðŸģïļâ€ðŸŒˆTracks
        • ⚩Objects
        • ðŸ§ŪChannels
        • ðŸ”ķKeyframes
        • 🔠Input
        • ðŸ“ĨImport
        • 🖞ïļRendering
        • 🎛ïļOverrides
        • ðŸąExtras
      • *ïļâƒĢKeyboard Shortcuts
        • Managing Shortcuts
      • âœīïļQuick Menu
  • Reference
    • ðŸ”ĩTimeflow Object
      • ðŸĒTracks
      • 🏭Behaviors
      • ⏰Events
      • 🗃ïļChannels
    • 💃Timeflow Controller
      • 🎞ïļTimeflow Playback
    • 🊄Behaviors
      • 🎞ïļAnimation
        • ðŸ”ļKeyframer
        • ↔ïļTween
        • 🔀Blend
        • ðŸŽĒMotion Path
        • ðŸ‘ŊAnimation Clips
        • ðŸŒīAnimator Blend Trees
        • 😁Blend Shapes
      • ðŸĪ–Automation
        • ðŸ›ļAuto Bank
        • 🧭Auto Rotate
        • 📐Distance
        • ⏰Event
        • ðŸ›ĐïļFlyby
        • 🏃Follow
        • 👀Look At
        • ðŸŽŊLook At Target
        • ðŸŽēNoise
        • 🚊Place On Path
        • 🏝ïļPlace On Surface
      • 🔊Audio
        • 🔊Audio Track
        • 🎞Audio Spectrum
        • ðŸŽĩAudio Sample
        • 🎙ïļAudio Reactive
      • ðŸŽđMIDI
        • ðŸŽđMidi File
        • ðŸĨMidi Tween
        • ðŸ“ĄMidi Receiver
          • 🎛ïļMinis Setup (New Input System)
          • ðŸšĨMidiJack Setup (Legacy Input)
      • 🏁Rendering
        • 🎞ïļRender To Disk
        • 📋Render Queue
        • ðŸ“―ïļVideo Encoding
        • ðŸ’ĄTips & Optimizations
        • ⏚ïļUnity Recorder
      • 🔧Tools
        • â„đïļAnimator Info
        • ðŸ§ŪAlign Children
        • 💎Comment
        • #ïļâƒĢFPS Counter
        • 📈Graph
        • 🔗Property Link
        • 🔄Rotator
        • âœĻParticle System Update
        • 🌈Trail Renderer Update
        • 📚Video Player Update
    • 🗃ïļPrecomposing
    • 🏭Prefabs
    • 🎛ïļEditor Overrides
      • ðŸđTransform Editor Override
    • 🔌Integrations
      • 🧙‍♂ïļAdventure Creator
      • 🎛ïļMIDI Jack | Minis
      • ðŸĪšSpine Animation
      • ðŸ“―ïļUnity Timeline
      • ➰Unity Splines
    • 🊁Samples
      • ðŸ•đïļDemo App
      • 🎞ïļCutscenes
      • 🏓Physics
      • 🍧Shader Properties
      • ⚡Visual Effect Graph (VFX)
    • 📖Glossary
    • 📗Scripting
    • ðŸ“ĢPublished Works
    • ⚠ïļKnown Issues
    • 🆘Support
    • 🧊Beta
    • Roadmap
    • ðŸ”ĒVersion History
    • ÂĐïļTerms & Privacy
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On this page
  1. Reference
  2. Behaviors
  3. Tools

Trail Renderer Update

Synchronizes a Trail Renderer with Timeflow

Apply this behavior to any trail renderer object to force it to update with Timeflow. This ensures that the trail is cleared and started and stopped with Timeflow playback.

Right-click an object in the Timeflow view and select: Add Tool > Trail Renderer Update

Note that Trail Renderers do no require this component to work with Timeflow but is recommended for cleaner trails.

PreviousParticle System UpdateNextVideo Player Update

Last updated 2 years ago

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