🔑Auto Keyframing

Automatically detect changes and insert new keyframes on animated channels

When Auto Keyframing is enabled, the record button is on (red) and the menu bar is tinted to indicate it is on.

When Auto Keyframing is enabled, any changes made to objects or components, such as in the Inspector or Scene view, will result in a new keyframe being added at the current time. This can be useful when animating objects to have keyframes set automatically simply by moving an object or setting a value.

Auto Keyframing works by listening for changes on any animatable property channels. New values are only detected when the the Timeflow view is not playing and there are no drag operations taking place.

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