â†”ī¸Transform

Reset Transform

This sets the local position, rotation, and scale back to default values. This is helpful when setting up and reparenting objects to avoid unwanted hierarchy offsets.

A reset transform has zero position, zero rotation, and 1:1 scale.

Global Transform Mode

If the Tool Handle mode in Unity is set to Global, then Reset Transform applies using the world coordinates 0,0,0. Otherwise the reset is performed in local coordinates.

Copy / Paste Transform

This provides a fast way to copy the position, rotation, and scale of one object and apply it to another object or multiple objects.

Paste Transform Reset Scale

This is a variation on pasting which applies the copied position and rotation, but resets the local scale to 1,1,1.

Paste Position

This pastes only the copied position, without affecting rotation or scale.

Last updated