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Timeflow
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  • Reference
    • đŸ”ĩTimeflow Object
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      • 🔊Audio
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      • 🎹MIDI
        • 🎹Midi File
        • đŸĨMidi Tween
        • 📡Midi Receiver
          • đŸŽ›ī¸Minis Setup (New Input System)
          • đŸšĨMidiJack Setup (Legacy Input)
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        • đŸŽžī¸Render To Disk
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        • ✨Particle System Update
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    • đŸ—ƒī¸Precomposing
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      • 🏹Transform Editor Override
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On this page
  • Reset Transform
  • Copy / Paste Transform
  • Paste Transform Reset Scale
  • Paste Position
  1. User Guide
  2. Menus & Shortcuts
  3. Timeflow Menu

Transform

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Last updated 3 months ago

Reset Transform

This sets the local position, rotation, and scale back to default values. This is helpful when setting up and reparenting objects to avoid unwanted hierarchy offsets.

Use the keyboard shortcut Control + Shift + T to reset the transform of all selected objects.

Global Transform Mode

If the Tool Handle mode in Unity is set to Global, then Reset Transform applies using the world coordinates 0,0,0. Otherwise the reset is performed in local coordinates.

Copy / Paste Transform

This provides a fast way to copy the position, rotation, and scale of one object and apply it to another object or multiple objects.

Use the keyboard shortcut Control + Shift + I (letter i) to copy the transform of 1 selected game object.

Use the keyboard shortcut Control + Shift + O (letter o) to paste the transform on the selected objects. A transform must be copied first to paste.

Paste Transform Reset Scale

This is a variation on pasting which applies the copied position and rotation, but resets the local scale to 1,1,1.

Paste Position

This pastes only the copied position, without affecting rotation or scale.

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A reset transform has zero position, zero rotation, and 1:1 scale.