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Timeflow
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  • Reference
    • đŸ”ĩTimeflow Object
      • đŸĸTracks
      • 🏭Behaviors
      • ⏰Events
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    • 💃Timeflow Controller
      • đŸŽžī¸Timeflow Playback
    • đŸĒ„Behaviors
      • đŸŽžī¸Animation
        • 🔸Keyframer
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        • đŸī¸Place On Surface
      • 🔊Audio
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        • đŸŽ™ī¸Audio Reactive
      • 🎹MIDI
        • 🎹Midi File
        • đŸĨMidi Tween
        • 📡Midi Receiver
          • đŸŽ›ī¸Minis Setup (New Input System)
          • đŸšĨMidiJack Setup (Legacy Input)
      • 🏁Rendering
        • đŸŽžī¸Render To Disk
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        • ✨Particle System Update
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        • đŸ“ēVideo Player Update
    • đŸ—ƒī¸Precomposing
    • 🏭Prefabs
    • đŸŽ›ī¸Editor Overrides
      • 🏹Transform Editor Override
    • 🔌Integrations
      • đŸ§™â€â™‚ī¸Adventure Creator
      • đŸŽ›ī¸MIDI Jack | Minis
      • đŸ¤ēSpine Animation
      • đŸ“Ŋī¸Unity Timeline
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On this page
  • Enable / Disable Overrides
  • TIMEFLOW_OVERRIDES_DISABLED
  1. Reference

Editor Overrides

Enhanced editor capabilities

PreviousPrefabsNextTransform Editor Override

Last updated 8 months ago

As an enhancement to Unity's built-in tools, Timeflow provides optional overrides to customize the tools for Timeflow.

Note that overrides are enabled by default, but may easily be disabled as described below.

Enable / Disable Overrides

There are 2 ways to access this setting.

  1. From the Inspector window...

  1. Or in the Timeflow Preferences

Look for the Overrides section for a button to either enable or disable them.

Once the setting has been changed, this will cause scripts to recompile.

After the change is complete, the inspector view will need to be refreshed. Deselect and reselect the object to force it to update.

TIMEFLOW_OVERRIDES_DISABLED

If the overrides are disabled, it adds the scripting define symbol. This results in all overrides being disabled and the editors returning to their original state.

đŸŽ›ī¸
Select 'Enable Timeflow Overrides' from the Transform component menu (three dots).