⌚
Timeflow
  • ⌚Introduction
  • 📗User Guide
    • â–ķïļGetting Started
      • ✅Requirements
      • ⮇ïļInstallation
      • 🚀Quick Start
      • ✍ïļWorkflow
      • 🎎Render Pipeline
      • âŊïļEditor vs Runtime
      • ðŸĶŋHow it Works
      • ⛑ïļPotential Issues
      • ⚡Optimization
      • ðŸ”Ļ3rd Party Tools
      • ðŸ”ĒUpgrading Guide
    • â„đïļTimeflow Editor
      • 🎛ïļMenu Bar
      • âēïļTime
      • Local Time Scope
      • 🧰Work Area
      • ⚙ïļSettings
      • âģUpdate Settings
      • 📚Display Lists
      • ðŸ”ŧMarkers
      • ðŸ”ĩObject
      • 🏭Managed Objects
      • ⚡Quick Select Objects
      • ⚒ïļTools
    • 🎎Timeflow View
      • ðŸ”ĐToolbar
        • 🔑Auto Keyframing
        • âŊïļPlay Controls
        • ðŸĨ…Work Area
        • âŊïļCurrent Time
        • 🎞Musical Timing
        • 🌐Grid and Snap
        • ðŸ”ļKeyframe Values
        • ðŸ”ŧMarkers
      • âēïļTimeline
      • 📐Time Navigation
      • Local Time Scope
      • 🎏Track View
      • ↘ïļSelection
      • 📰Object Panel
      • 📚Display Lists
      • ðŸąChannels
      • ðŸĢProperties
      • 🔗Channel Link
      • ðŸšĨSwitches
      • 📅Values Column
      • ðŸ›ĪïļTracks
      • ðŸ”ļKeyframes
      • ðŸ“ķAlignment Tools
      • ⌛Time Offset
      • ðŸ”ĒInfo Panel
      • 📉Graph View
      • ✂ïļKeyframe Tools
    • 🍰Menus & Shortcuts
      • 📃Context Menus
        • ↖ïļSelect Menu
        • 📰Object Menu
        • ðŸąChannel Menu
        • ðŸ›ĪïļTracks Menu
        • ðŸ”ļKeyframes Menu
        • ðŸ”ŧMarkers Menu
        • 📰View Menu
        • 📰Events Menu
        • ðŸĨ…Work Area Menu
      • 🗃ïļFile Menu
      • ⚒ïļTimeflow Menu
        • 🕚Add Behavior
        • ðŸ”ķAnimation
        • ðŸąComposition
        • 📚Display
        • âĐJump To
        • ðŸ‘Ļ‍ðŸ‘Ķ‍ðŸ‘ĶHierarchy
        • 🌐Mesh
        • 👉Select
        • 📚Tracks
        • 🌈Track Colors
        • ↔ïļTransform
        • 👁ïļVisibility
        • 🛠ïļEditor
      • ðŸ”ĩGame Objects Menu
      • 🎛ïļPresets
      • ⚙ïļPreferences
        • Assets
        • ⌛Time
        • ðŸģïļâ€ðŸŒˆTracks
        • ⚩Objects
        • ðŸ§ŪChannels
        • ðŸ”ķKeyframes
        • 🔠Input
        • ðŸ“ĨImport
        • 🖞ïļRendering
        • 🎛ïļOverrides
        • ðŸąExtras
      • *ïļâƒĢKeyboard Shortcuts
        • Managing Shortcuts
      • âœīïļQuick Menu
  • Reference
    • ðŸ”ĩTimeflow Object
      • ðŸĒTracks
      • 🏭Behaviors
      • ⏰Events
      • 🗃ïļChannels
    • 💃Timeflow Controller
      • 🎞ïļTimeflow Playback
    • 🊄Behaviors
      • 🎞ïļAnimation
        • ðŸ”ļKeyframer
        • ↔ïļTween
        • 🔀Blend
        • ðŸŽĒMotion Path
        • ðŸ‘ŊAnimation Clips
        • ðŸŒīAnimator Blend Trees
        • 😁Blend Shapes
      • ðŸĪ–Automation
        • ðŸ›ļAuto Bank
        • 🧭Auto Rotate
        • 📐Distance
        • ⏰Event
        • ðŸ›ĐïļFlyby
        • 🏃Follow
        • 👀Look At
        • ðŸŽŊLook At Target
        • ðŸŽēNoise
        • 🚊Place On Path
        • 🏝ïļPlace On Surface
      • 🔊Audio
        • 🔊Audio Track
        • 🎞Audio Spectrum
        • ðŸŽĩAudio Sample
        • 🎙ïļAudio Reactive
      • ðŸŽđMIDI
        • ðŸŽđMidi File
        • ðŸĨMidi Tween
        • ðŸ“ĄMidi Receiver
          • 🎛ïļMinis Setup (New Input System)
          • ðŸšĨMidiJack Setup (Legacy Input)
      • 🏁Rendering
        • 🎞ïļRender To Disk
        • 📋Render Queue
        • ðŸ“―ïļVideo Encoding
        • ðŸ’ĄTips & Optimizations
        • ⏚ïļUnity Recorder
      • 🔧Tools
        • â„đïļAnimator Info
        • ðŸ§ŪAlign Children
        • 💎Comment
        • #ïļâƒĢFPS Counter
        • 📈Graph
        • 🔗Property Link
        • 🔄Rotator
        • âœĻParticle System Update
        • 🌈Trail Renderer Update
        • 📚Video Player Update
    • 🗃ïļPrecomposing
    • 🏭Prefabs
    • 🎛ïļEditor Overrides
      • ðŸđTransform Editor Override
    • 🔌Integrations
      • 🧙‍♂ïļAdventure Creator
      • 🎛ïļMIDI Jack | Minis
      • ðŸĪšSpine Animation
      • ðŸ“―ïļUnity Timeline
      • ➰Unity Splines
    • 🊁Samples
      • ðŸ•đïļDemo App
      • 🎞ïļCutscenes
      • 🏓Physics
      • 🍧Shader Properties
      • ⚡Visual Effect Graph (VFX)
    • 📖Glossary
    • 📗Scripting
    • ðŸ“ĢPublished Works
    • ⚠ïļKnown Issues
    • 🆘Support
    • 🧊Beta
    • Roadmap
    • ðŸ”ĒVersion History
    • ÂĐïļTerms & Privacy
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  2. Integrations

Adventure Creator

A complete solution for adventure games that focus on storytelling and puzzles

PreviousIntegrationsNextMIDI Jack | Minis

Last updated 7 months ago

Adventure Creator is a fully-featured toolkit that has all you need to make your own adventure game. From 2D point-and-clickers like Monkey Island, to cinematic epics like Telltale's The Walking Dead, AC can make it happen.

Timeflow Integration

Use the following integration script with Adventure Creator to trigger and control Timeflow animations. Use Timeflow to create cut scenes, interactive animation behaviors, and much more.

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LogoTimeflow Animation System integration | Adventure Creator Wikia ...Fandom, Inc.