⏯️Play Controls
Use the buttons on the left side of the toolbar to control playback.
First Frame
This moves the playhead back to the start time or to the start of the Work Area (if active).
Hold the Alt key to ignore the work area and restart from the beginning. The keyboard shortcut Home can also be used to perform the same action.
Frame numbers are based on the FPS setting in Timeflow.
Previous Frame
Steps back 1 frame in time.
Use the keyboard shortcut PageUp to go to the previous frame.
Press Alt + PageUp to go to the previous marker.
Press Control + PageUp to go back in time 1 snap increment.
Press Shift + PageUp to go to the previous keyframe displayed (from the current time).
Play Reverse
Press this button to play time backwards.
Playing in reverse is intended only for previewing and editing animations. Certain procedural motions such as Follow that rely on forward playing time for simulation cannot perform the same in reverse as when playing forward.
Play
Press to start and stop playback.
Use the keyboard shortcut Spacebar to start and stop playback, while the Timeflow view has keyboard focus.
Continuous Play Mode
Hold the Shift key when pressing Play to engage Continuous Play. This causes Timeflow to continue playing uninterrupted when making changes in the scene. When used with the work area this can be helpful to iterate on a specific section and see changes to animation in real time. Playback will continue until stopped.
Enter Play Mode
Use the keyboard shortcut Control + Spacebar to enter Unity's Play Mode.
Next Frame
Steps forward 1 frame.
Use the keyboard shortcut PageDown to go to the next frame.
Press Alt + PageDown to go to the next marker.
Press Control + PageDown to go to the next grid snap point.
Press Shift + PageDown to go to the next keyframe displayed (from the current time).
Last Frame
Goes to the end of the timeline or the end of the Work Area if active.
Hold the Alt key to ignore the work area and go to the end of the timeline. The keyboard shortcut End can also be used to perform the same action.
Looping
This enables playback to restart when it reaches the end. Looping uses the Work Area if enabled, or otherwise loops the full duration of Timeflow.
Use the keyboard shortcut L to toggle looping on and off. Toggling loop has no effect on the work area.
Use the keyboard shortcut Control + L to enable looping and set the work area to the current selection of keyframes and tracks.
Use the keyboard shortcuts B and N to set the work area in and out points to the current time of the playhead. This also toggles the work area on if it was not already active.
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