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Miscellaneous editor tools

Toggle Timeflow Window Minimized

This toggles the visibility of the object and track views in the Timeflow window. This is the same as toggling the Minimize Window button in the upper right corner.

Minimize the Timeflow window to speed up performance during playback.

Debug Mark Line in Console

A simple command to insert a timestamped line in the console log. It's primarily used as a way to mark time, particularly when the console is verbose and difficult to track.

Disable Debug For All Objects

Use this to turn off debug for all scripts in the current scene. This is helpful if any debug logging has been enabled for Timeflow objects. That is anywhere the debug toggle is displayed.

List Dependencies

This is a tool for inspecting asset dependencies. Use this command with any assets selected in the Project view to output to the console a list of other assets referenced by the selection.

Export/Import Shortcuts

Use these commands to save or restore your customized shortcuts for Timeflow to a CSV file.

This only imports/exports shortcuts related to Timeflow and does not affect other shortcut mappings in Unity.

Reset Shortcuts to Default

This reverts the Timeflow keyboard commands to the default mappings. Use this to clear any custom mappings and return to the Timeflow default keyboard commands.

Open Shortcuts Manager

Opens Unity's built-in shortcuts manager window. This is the same as opening from the menu Edit > Shortcuts...

Enable/Disable Timeflow Pro

By default, the Timeflow menu is located under the Tools menu and has no icons.

However, for a better experience you can enable Timeflow Pro mode which places Timeflow in the main menu bar and displays icons for all items.

When enabled, TIMEFLOW_PRO is added to the Player Settings Scripting Define Symbols to enable the related editor code. This only affects the editor and has no effect on runtime or builds.

Note that Timeflow Pro is not required and may be left disabled without affecting the functionality of Timeflow. This setting is merely for cosmetic appearance in the Unity editor.

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