⌚
Timeflow
  • ⌚Introduction
  • 📗User Guide
    • â–ļī¸Getting Started
      • ✅Requirements
      • âŦ‡ī¸Installation
      • 🚀Quick Start
      • âœī¸Workflow
      • đŸŽŦRender Pipeline
      • â¯ī¸Editor vs Runtime
      • đŸĻŋHow it Works
      • â›‘ī¸Potential Issues
      • ⚡Optimization
      • 🔨3rd Party Tools
      • đŸ”ĸUpgrading Guide
    • â„šī¸Timeflow Editor
      • đŸŽ›ī¸Menu Bar
      • â˛ī¸Time
      • Local Time Scope
      • 🧰Work Area
      • âš™ī¸Settings
      • âŗUpdate Settings
      • đŸ“ēDisplay Lists
      • đŸ”ģMarkers
      • đŸ”ĩObject
      • 🏭Managed Objects
      • ⚡Quick Select Objects
      • âš’ī¸Tools
    • đŸŽŦTimeflow View
      • 🔩Toolbar
        • 🔑Auto Keyframing
        • â¯ī¸Play Controls
        • đŸĨ…Work Area
        • â¯ī¸Current Time
        • đŸŽŧMusical Timing
        • 🌐Grid and Snap
        • 🔸Keyframe Values
        • đŸ”ģMarkers
      • â˛ī¸Timeline
      • 📐Time Navigation
      • Local Time Scope
      • 🎏Track View
      • â†˜ī¸Selection
      • 📰Object Panel
      • đŸ“ēDisplay Lists
      • 🍱Channels
      • đŸŖProperties
      • 🔗Channel Link
      • đŸšĨSwitches
      • 📅Values Column
      • đŸ›¤ī¸Tracks
      • 🔸Keyframes
      • đŸ“ļAlignment Tools
      • ⌛Time Offset
      • đŸ”ĸInfo Panel
      • 📉Graph View
      • âœ‚ī¸Keyframe Tools
    • 🍰Menus & Shortcuts
      • 📃Context Menus
        • â†–ī¸Select Menu
        • 📰Object Menu
        • 🍱Channel Menu
        • đŸ›¤ī¸Tracks Menu
        • 🔸Keyframes Menu
        • đŸ”ģMarkers Menu
        • 📰View Menu
        • 📰Events Menu
        • đŸĨ…Work Area Menu
      • đŸ—ƒī¸File Menu
      • âš’ī¸Timeflow Menu
        • đŸ•ēAdd Behavior
        • đŸ”ļAnimation
        • 🍱Composition
        • đŸ“ēDisplay
        • ⏊Jump To
        • 👨‍đŸ‘Ļ‍đŸ‘ĻHierarchy
        • 🌐Mesh
        • 👉Select
        • 📚Tracks
        • 🌈Track Colors
        • â†”ī¸Transform
        • đŸ‘ī¸Visibility
        • đŸ› ī¸Editor
      • đŸ”ĩGame Objects Menu
      • đŸŽ›ī¸Presets
      • âš™ī¸Preferences
        • Assets
        • ⌛Time
        • đŸŗī¸â€đŸŒˆTracks
        • âšĒObjects
        • 🧮Channels
        • đŸ”ļKeyframes
        • 🔠Input
        • đŸ“ĨImport
        • đŸ–ŧī¸Rendering
        • đŸŽ›ī¸Overrides
        • 🍱Extras
      • *ī¸âƒŖKeyboard Shortcuts
        • Managing Shortcuts
      • âœ´ī¸Quick Menu
  • Reference
    • đŸ”ĩTimeflow Object
      • đŸĸTracks
      • 🏭Behaviors
      • ⏰Events
      • đŸ—ƒī¸Channels
    • 💃Timeflow Controller
      • đŸŽžī¸Timeflow Playback
    • đŸĒ„Behaviors
      • đŸŽžī¸Animation
        • 🔸Keyframer
        • â†”ī¸Tween
        • 🔀Blend
        • đŸŽĸMotion Path
        • đŸ‘¯Animation Clips
        • 🌴Animator Blend Trees
        • 😁Blend Shapes
      • 🤖Automation
        • 🛸Auto Bank
        • 🧭Auto Rotate
        • 📐Distance
        • ⏰Event
        • đŸ›Šī¸Flyby
        • 🏃Follow
        • 👀Look At
        • đŸŽ¯Look At Target
        • 🎲Noise
        • 🚊Place On Path
        • đŸī¸Place On Surface
      • 🔊Audio
        • 🔊Audio Track
        • đŸŽŧAudio Spectrum
        • đŸŽĩAudio Sample
        • đŸŽ™ī¸Audio Reactive
      • 🎹MIDI
        • 🎹Midi File
        • đŸĨMidi Tween
        • 📡Midi Receiver
          • đŸŽ›ī¸Minis Setup (New Input System)
          • đŸšĨMidiJack Setup (Legacy Input)
      • 🏁Rendering
        • đŸŽžī¸Render To Disk
        • 📋Render Queue
        • đŸ“Ŋī¸Video Encoding
        • 💡Tips & Optimizations
        • âēī¸Unity Recorder
      • 🔧Tools
        • â„šī¸Animator Info
        • 🧮Align Children
        • đŸ’ŦComment
        • #ī¸âƒŖFPS Counter
        • 📈Graph
        • 🔗Property Link
        • 🔄Rotator
        • ✨Particle System Update
        • 🌈Trail Renderer Update
        • đŸ“ēVideo Player Update
    • đŸ—ƒī¸Precomposing
    • 🏭Prefabs
    • đŸŽ›ī¸Editor Overrides
      • 🏹Transform Editor Override
    • 🔌Integrations
      • đŸ§™â€â™‚ī¸Adventure Creator
      • đŸŽ›ī¸MIDI Jack | Minis
      • đŸ¤ēSpine Animation
      • đŸ“Ŋī¸Unity Timeline
      • ➰Unity Splines
    • đŸĒSamples
      • đŸ•šī¸Demo App
      • đŸŽžī¸Cutscenes
      • 🏓Physics
      • 🍧Shader Properties
      • ⚡Visual Effect Graph (VFX)
    • 📖Glossary
    • 📗Scripting
    • đŸ“ŖPublished Works
    • âš ī¸Known Issues
    • 🆘Support
    • đŸ§ĒBeta
    • Roadmap
    • đŸ”ĸVersion History
    • ÂŠī¸Terms & Privacy
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On this page
  • How to use this guide
  • Tutorial Videos
  • Where are the Samples?
  1. User Guide

Getting Started

Covering the basics and important stuff

PreviousIntroductionNextRequirements

Last updated 3 months ago

Before using Timeflow in production, please review this guide to get a decent understanding of how Timeflow works and how to best utilize it in your projects.

How to use this guide

This documentation is written as both a user guide and feature reference. It is suggested to begin here and to go through each proceeding section for a high level understanding of the most important features.

The and sections are also essential to get the most out of the toolset. Additional documentation covering component behaviors and more advanced topics can be found under .

Tutorial Videos

There are also brief tutorial videos covering just about all topics of Timeflow. Click the video link below for the complete playlist, or jump to the section that you're interested in.

Please note that some features may have changed somewhat since these videos were originally created.

Where are the Samples?

After the main Timeflow package has been imported, samples may be installed from the Package Manager by going to In Project packages and locating Timeflow Animation System Samples. Please see the Installation guide for complete instructions.

Need help?

If anything in this documentation is unclear or you need any assistance using Timeflow, please get in touch using one of the methods listed in Support

📗
â–ļī¸
✅Requirements
âŦ‡ī¸Installation
🚀Quick Start
âœī¸Workflow
đŸŽŦRender Pipeline
â¯ī¸Editor vs Runtime
đŸĻŋHow it Works
â›‘ī¸Potential Issues
🔨3rd Party Tools
Timeflow Editor
Timeflow View
Reference