🔸Keyframes Menu

The keyframe operations work the same in both the Track View and Graph View.

Clear Selected Channels

This deletes the keyframes in all of the selected channels. If no channels are selected, then only the keyframes on the channel clicked or currently displayed graphs are removed.

Cut / Copy / Paste

Use standard copy and paste functions with keyframes and other items in Timeflow. Keyframes can be pasted onto the same channel at a different time, or from one channel to another. This provides a way to duplicate or move animation between channels and objects.

To paste keyframes into another channel, select the target channel in the list view. The example above shows Paste (keep time) from one channel to another

Multi-channel Copy / Paste

Paste Tangents

When using Bezier curves, the tangents of keyframes may be copy-pasted onto other keyframes. This applies to all selected keyframes, looping through the keyframes copied. If only 1 keyframe was copied, then all selected keyframes get the same set of tangents.

Copying the tangents of 1 Bezier keyframe
Pasting the same tangents to all selected keyframes.

See Bezier interpolation for more details.

Delete

Deletes the selected keyframes and/or tracks.

Snap Time (Quantize)

This applies grid snapping to all selected items. This can be useful for musical timing or creating stop motion. When quantization is applied, the selected items are snapped to the nearest grid line.

Before quantization. Adjust the grid and snap settings as needed.
After quantization keyframes and track start times are snapped to the grid.

Snap Values

This snaps all keyframe values to the grid. Each selected keyframe value is rounded to the nearest grid increment. It has no affect on events. When applied to tracks, this snaps the duration of each track section to the grid units in time.

Before value quantization. Zoom out or in to adjust the value grid to snap to.
After value quantization.

Mirror Time

This reverses the order in time of the selected keyframes, tracks, and events. This calculates time relative to the start and end time of the selection.

Selected keyframes before Invert Time.
After Inver Time is applied.

Mirror Values

This inverts the selected keyframe values, relative to the value range of the selection. This only applies to keyframe values and has no effect on tracks or events

Mirrored values (based on the previous screenshot above)

Loop Selected

Enables looping on the selected channels and sets the range to the currently selected keyframes. Two or more selected keyframes are required to use the command.

Looping selected keyframes. The original graph is drawn in dark grey for reference.

Loop All

Enables looping for the selected channels and sets the loop range to the first and last keyframes in each channel.

Looping all kefyrames in a channel

Clear Loop

Disables looping on the selected channels.

For further documentation on channel looping features, please see the Graph View documentation.

Interpolation

This submenu applies interpolation modes to the selected keyframes, depending on the channel type and interpolation mode used on the channel.

If the keyframes selected are not on a channel with Bezier interpolation, then only the Linear and Hold keyframe modes are listed in this menu. Please see Interpolation Modes for more details.

Show / Hide Tangents

The tangents for each keyframe may be shown or hidden to prevent modification. This does not disable the tangents, but simply stops showing them in the graph view. This can be helpful when you want to avoid editing tangents on all or specific keyframes.

Enable / Disable

This enables or disables selected keyframes. Disabled keyframes are greyed out and ignored as if they don't exist, but may be re-enabled any point. This is helpful when trying out variations in animations or to temporarily disable areas without having to delete keyframes.

Disabled keyframes are shown in grey. They are ignored by animations, but may be re-enabled at any point.
Disabled track section and keyframes are in grey.

Disabled keyframes may still be selected and edited, however some editing features such as Bezier handles are off for disabled keyframes. Full editing capability is easily restored by re-enabling the keyframes.

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