🦵Rig Update
Updates a RigBuilder IK component
This is automatically added when an object with a RigBuilder component is added to Timeflow. The purpose of this component is to update IK constraints while previewing in edit mode. This facilitates animation workflow with full previewing capability in the editor.
RigUpdate requires both a RigBuilder and Animator component on the same game object.
Sample Content
Download a free IK rig in the Unity Asset Store that can be used with Timeflow as an example.
Tips
Make sure to add the parent with the RigBuilder component into the Timeflow window. This automatically adds the RigUpdate component.
Use Auto-Keyframing to quickly animate any of the target objects.

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